A Sense of Purpose (EDUCAUSE Review) | EDUCAUSE

Bayne: You are one of the most active practitioners of teaching in the cloud. How can teaching in the cloud foster collaborative learning and collective intelligence?

Wesch: I often like to think of the quote from Kevin Kelly, who says: "Nobody is as smart as everybody." That hangs in my head every time I go into a classroom. I look at the classroom. I look at the students. I start to think about who they are. Throughout the semester, I learn more and more about who they are, and it becomes increasingly evident to me that with all the intelligence and life experiences that they have, they are collectively much smarter than I am alone. Then the goal becomes trying to somehow harness all of that. And I think I've finally found the "secret sauce." It basically comes down to approaching the students as collaborators, co producers, co researchers, or whatever you want to call them — but not as students. So you take away that hierarchy.

I still maintain that I'm the most experienced in the bunch — the expert learner, the expert researcher. But the students also have skills to bring to the table, and it's important to recognize those. Doing so facilitates a feeling of empowerment among them. I try to harness that from the very beginning, pointing out to them that whatever we do is going to contribute to the real world. We're not just going to be hiding behind the classroom walls and doing our own thing.

If only education would get the "Many to Many" paradigm by now. I've emphasize some parts of the quote (bold).

Second Life maturity and key bindings

I tried Second Life few years ago and quickly left it, unimpressed.

I came back today as "Meta Aquila". Nicer graphics, slicker interface, nice voice chat but I'm baffled by the lack of key bindings (I find the way to move my avatar unusual and awkward on a french keyboard). Goggling around, at last it's possible to tinker with it (in a non official way):

http://wiki.secondlife.com/wiki/Keyboard_Mapping

Hum, I find Second Life still not ready for general public adoption :/
Wonder who will bring non-gaming focused metaverses to the masses?